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About Me
My name is Chloe and I’m currently finishing my BA (Hons) Game Design for Industry degree. I spend a lot of my time working on 3D modelling and texturing because it’s something I genuinely enjoy. I like creating models from scratch and adding textures to make them look detailed and realistic. I’m a hard worker and always put 100% effort into everything I do. I’m looking for an opportunity where I can use my skills, keep improving, and gain real experience
working on 3D projects as part of a team.
Work Experience
Cornwall College Client Colditz Project
2026
3D Modeler and Texture Artist for “Escape from Colditz”. Colditz is a game set around WW2, it
showcases the different escape attempts from the prisoner war camp Colditz Castle in Germany. I modeled and textured assets in this game.
Cornwall College Client Tamar Project
2025-2026
3D Lead on “River Born”, for the Tamar Valley National Landscape Project. River born is a game created using Unreal Engine 5 and is all about a raindrop’s journey down the river Tamar. I worked on modelling and texturing a lot of the assets in this game.
Cornwall College Client Bionics Bus Project
2025-2026
3D Modeler and Texture Artist for “The Big Shrink” for the Bionics Bus Project. The big shrink is a VR experience, which is designed to show children how earth, and its life was created. For this project, I worked on modelling and texturing assets.
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Education
Cornwall College (2021 – 2026)
• BA (Hons) Games Design for Industry - Ongoing
• FdA Games Design for Industry - Merit
• Diploma in Games Design and Animation – Distinction
Skills
3DS Max
Substance Painter
Mudbox
Adobe Photoshop
Adobe Premiere
Unreal Engine 5
HacknPlan